Jungle Changes:
In this patch they have made a few changes to the jungle. The best change was
the change to the grass patches. It is now easier to effectively ward specific
bushes in the jungle. They have also added a new jungle camp. This camp is located
between blue and bot on purple side, and between blue and top on blue side. I like
this camp because it gives me more incentive to be near these side lanes. It
was intended to give better gank routes as well as add more XP and gold to the
jungle. The only reason I like it for the gank routes is because laners end up
taking the jungle farm anyway so it doesn’t really benefit the junglers as much
as intended. They also made some changes to the jungle items.
Jungle Items:
Wriggles Lantern – Wriggles
is, in my opinion, an even worse item than it was before. They removed the
damage and life steal to give it attack speed and a gold passive that gives the
jungler on-hit gold for autoing a jungle monster. It sounds good in theory… but
in reality the jungler doesn’t get much farm because as I said previously, the
laners take the farm. The extra word active that it provides is also good, but
the item isn’t worth the gold of buying it if you only plan on getting it
because of the ward. The only champion I would get this item on is Shyvana and
Nocturne because they both farm their jungles a lot.
Spirit of the Sectral
Wraith – They took away the spell vamp and added a new passive. When you kill
enemy champions, or get an assist you will receive extra gold. Since this is
not easy to do, this item is a risky buy. It will only be cost effective if you
know you can get strong and possibly carry. This item is only good for Diana,
and Evelynn.
Spirit of the Elder Lizard
– The damage was reduced to 30 from 35, and added the same new passive as the
Spectral Wraith. The only problem I have with this item is the same as the
Wraith, it is a risky buy. You will need to carry to make this item worth
buying. This item is good for Wukong and maybe Vi.
Spirit of the Ancient Golem – Reduced the health to 350 from 500, and added a new passive. Produce 1 conservation stack every 1.5 seconds and caps at 80. You get an extra 40 gold for killing a large monster for a price of 40 conservation stacks. I think the item took a big blow because of the reduction of the health. I also don’t like the new passive that much because laners take the jungle camps late game making it hard for you to use the conservation stacks. This is the ideal jungle item. It provides tenacity and other defensive stats making it a safe buy.
Support Changes: Supports are incredibly strong from this patch. Because of the new gold
items (Mainly Targon) they receive WAY more gold than they previously had. This
gold is mainly used for offensive items. It is also leading to a lot of troll
support picks since a rich support can get away with more than they could when
they were poor. Since I mainly play support, I love being able to buy items
faster. I can finally make myself useful in killing enemy champs. I only have
one argument against giving the supports so much power. The supports roam with
the ADC, and the ADC was originally the powerhouse of the team. If the support gets
fed, the can easily get their ADC partner fed too. This is huge when it comes
to snowballing a game. The support and ADC are right next to dragon. If the bot
lane gets fed, they can easily take advantage of the dragon, and that will give
more gold to the other people on the team. In theory a strong support will lead
to a stronger ADC, and the strong ADC will be able to capitalize on his power
and utilize himself for being more destructive in team fights. This isn’t even acknowledging
the fact that the strong support is almost as deadly as the strong ADC. The
reason the supports re so much stronger is because of the new gold items
Gold Items:
Spellthief’s Edge – This item
gives you: 10 ability power, 3 mana regeneration per 10 seconds, 2 gold per 10
seconds, and on-hit gold from auto attacks. The only problem I have with this
item is that there are better items that you can build to get the same type of
stats. If for some reason I did get this item, I would probably only build it
into its second level item because that is when you are getting the most for
your gold… that is if there weren’t better items to buy in this item’s place. If
they buff this item I will consider buying it on Nidalee, Sona, Lulu, Zyra, and
Zilean.
Ancient Coin – This item
provides: 5 health regeneration per 10 seconds, 3 mana regeneration per 5
seconds, and its passive gives you 2 gold for being near an enemy minion that
you did not kill. This item isn’t that great during laning phase but is better
late game when you aren’t farming with anyone. I haven’t played much with this
item yet but I would prefer this item on Blitzcrank, Janna, Karma, and Nami. The
reason I chose these support champs for this item is because they will work
well with the active of this item’s final form.
Relic Shield – This item
gives you: 50 health, 6 health regeneration per 10 seconds, and the passive gives
you two stacks to auto attacking a minion below 200 health will heal the
nearest ally champion for 2% of your maximum health, and grants you the gold
for the kill plus 5 gold. You regenerate a stack in 30 seconds. This item is
the best gold item in my opinion because it gives you and your lane partner
sustain. The active you get from fully upgrading the item is also good. The shield
is strong on its own, but making it explode makes it just that much more worth
having. If you don’t want the passive then just build this item into Targon. I would
build this item on any support, but specifically one that does well when
building tanky.
Sorry for making such a
long post… but I only talked about a few changes from the 3.14 patch. If you
would like to read about the other changes of the patch follow this link: http://na.leagueoflegends.com/en/news/game-updates/patch/patch-314-notes#patch-support-items
I apologize again for making such a long post, there is
just a lot to talk about with this patch. Thanks for reading!
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